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This is what we do at art school.

Tue Oct 20, 2009, 10:15 PM
My school project. Find all the bugs so I can correct them before hand in tomorrow. Cheers.
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  • Mood: Neutral
  • Listening to: Death

Shit

Tue Sep 8, 2009, 11:04 PM
I just realised I'm an adult.
Never thought I'd live this long. FUUUUUUUUUUU-
I'll start acting like one as soon as I figure out how that works.

  • Mood: Neutral

By Land, Sea and Air!

Sat Apr 11, 2009, 5:03 PM
Valcom games took the risk back in 07 of translating and releasing an abstract wargame in the same vein as People's General. This game is an upgrade of SystemSoft's supposed seventh entry in their venrable Daisenryaku series. Daisenryaku VII exceed greets gamers with a cheaply animated fmv showing some of the modern military hardware featured in the game to a pretty shitty background theme a slot machine would feel ashamed of.
Right from the word go we can see this games budget wasn't spent on its presentation and considering how much time you'll spend actively playing the game as opposed to watching cutscenes or enjoying exotic menus this is a pretty sound choice.

Players are given the choice of tutorial, Mission mode, campaign mode, free play and a map building feature.
Tutorial mode teaches you the controls and following that mission mode lets you put more theory based actions into err, action. Missions range from ground assualts to sub hunting naval actions. Campaign mode follows shocking soon to be real world events like Russia's battles with Turkey who stand in their way of invading Israel. The challenge with writing a scenario for a war in a modern setting is actually coming up with a plausible set of events that would lead to large scale combat in an era where there hasn't been a confrontation between superpowers in 50 years. Being Japanese Daisenryaku fails at this worse than one of those novels Tom Clancy puts his name on but are written by some other guy nobody has or wants to hear about. Free play allows players to play maps earned in mission mode and campaign with the added feature of being able to save units they built into an army to use on other freeplay maps. You can also play with up to 3 friends if you have those or bots. The map editor lets you edit existing maps or create your own from scratch.

There are 8 factions. Germany,England,France, Israel, America, China, Russia and Japan. Hardware avalible to the nations is similar to their real life counter parts. With the rate the Chinese army is improving the game version comes off as a bit obsolete though it still reflects their reliance on numbers over technology in comparison to the other armies. For every other faction, units that arent't in production but are in the development stages are avalible such as the US navy's Zumwalt class destroyers. Unfortunately some additions like cyborg ninjas as an earnable unit made it into the game and hurt the authenticity. Other units made up by the developer are interesting to use.

Like advance wars captured cities give you funds and supplies and units can be built every turn unless the map dosen't allow building.
The game's most notable feature is putting everything on multiple plains. Each hex on the game map has six elevation levels. Level three being high, level zero being ground and level minus two being deep below the sea level. Maps are made of large numbers of hexes putting an emphasis on manuver. Units are disadvantaged in combat depending on what flank they're attacked from. Strong emphasis is put on the games spotting model. Units have a scan range which shows the distance they can see around them on each level(varying for each elevation). Scouts which are usually weakened mechanised infantry units are invaluable because they can see much further than your other units and can save you from running into ambushes. Also since indirect fire units like patriot missles and 155mm guns can't see as far as they can shoot, your scouts can greatly multiply the force they exert. The unit database has over 400 units which allows for a huge number of potential scenarios for players to create. SystemSoft obviously spent a lot of time reasearching the units weapons as there are distinct differences between every unit.

The music is probably the worst I've heard in a game. Songs are midi quality and go for about 30 seconds before they loop. Sound effects are decent. Aides who tell you when your turn is and announce when your units are under attack are present with servicable english but you'll most likely turn them off. Their animations are probably the games main graphical highlight. The rest is very solid and workman like. The map is fully rotatable, allows zooming and dosen't suffer from slowdown or any graphical glitches. Its also very plain with some easily identifiable textures distingushing most of the terrain features and colour coded 3d models representing each unit. The game manages to
present alot of information in a cohesive manner so I think this style of presentation is suitable. Sadly the menus aren't as effective as they could be making information on weapon ranges a bit of a pain to access (you have to count hexes) and they look pretty bad.

This game apparantly can be acquired pretty cheaply in the states but I think for the amount of replayability its worth more than its presentation gets accross. If you have any interest in modern warfare and own a ps2 I highly recommend this game.

  • Mood: Neutral
  • Listening to: Massacra
  • Reading: 3PARA by Patrick Bishop
  • Playing: too much xbox :(

Another year, another presentation,

Tue Dec 2, 2008, 8:45 PM
Since I finished the semester more than a month ago I thought it was time to post my work here.
I was the only person in my year to do digital painting for the presentation. Only one other person did painting of any sort to the best of my knowledge.
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And some conceptual stuff so I could actually pass.
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  • Mood: Neutral
  • Listening to: Shade Empire
  • Reading: the unknown soldier-Gerald Seymour
  • Watching: Generation Kill
  • Playing: Castlevania-Dawn of Sorrow

Election 08(post election update)

Sun Nov 9, 2008, 1:46 AM
Election is coming up tomorrow and its predicted national will win by a landslide. Seems the majority of small minded idiotsn here want regime for the sake of regime change after labor's 3 terms. Nevermind that national polices are simply copies of labor ones adapted for the benefit of the rich except for the "fight the finacial crisis by borrowing from overseas" plan which sounds a little wonky. National also seem to think global warming isn't an issue probably because our biggest industry produces so much methane(3x as bad for the ozone layer as CO2) that we can't touch the kyoto protocol without paying large fines. Labor brought in our interest free student loans. Labor kept things on track for the last 3 terms. Why would anyone vote National? Oh wait tax cuts for the rich so our air polluting farmer assholes out in the country can have more cash. Country air is fucking disgusting. It reeks everywhere of animal shit. I could almost go vegan.

It looks like only maoris are going to get a break. Supposedly whoever the Maori party chooses to work with will be our next leaders. The Maori party is shit. They're always guaranteed seats and they work exclusively for a racial minority. This country can't talk about equality if Maoris get more rights than everyone else and have their own exclusive party.

I'm happy with the result of the American election. Though I prefered McCain to Obama at least this result proves Americans aren't all a bunch of racist idiots. Obama seems to have a good team including Joe Bidden.
The downside is Obama fans are as bad as macfags who can't seem to shut the fuck up and they act like they're part of some religous cult. Having them gloat for a while must be killing anyone who has to live anywhere near them. And those of us who occasionally stumble over their faggotry while innocently browsing the net.

Remember to vote labor at tomorrow's election guys.

9th November update

National won. At least the Labor canidate in my area got enough votes that he can still represent us even though the national canidate got the majority by quite a large portion. The Maori party did surprsingly badly not that I could care less. I'd rather the greens were the minority party anyway. Lets just hope our money speculating leader dosen't undo labor's good work and make us any worse off as we go through this financial crisis thats barely hit us yet.
Whats incredibly ironic is that John Key's background as a someone who grew up in state housing is what helped him win. And state housing was a labor iniative. Its also quite funny that Key had the same campaign "time for change" slogan as Obama. Though National is the nz equivalent of the republicans and Labor the democrats.
Considering how popular Obama is its possible some of national's voters thought they were voting for him. Taking into account how stupid most people are.

Idiotic National supporters have been saying they voted for national so there would be some change. Still no word on what the changes are going to be. Still no ideas on what was wrong with labor. Helen Clark was one of the strongest prime ministers we ever had. I hope John Key can come close to her record. Maybe he'll turn out to be a good guy(as much of a good guy as a politican can be anyway).
Sorry to see you go Mrs Clark. Thankyou for 9 good years.
Good luck to all you other kiwis on surviving the next few.

  • Mood: Neutral
  • Listening to: Dissection-Reinkaos
  • Reading: Heavy Metal: A Tank Company's Battle to Baghdad
  • Watching: Generation Kill
  • Playing: Devil May Cry

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